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Joined: Jul 2011
I plan on ripping Super Street Fighter IV- Arcade Edition PC version models. I tried to look in the resource folder in the installation directory, and I found the models of ALL the characters and stages
. The only problem is, they are in a weird format I have never seen before
. Some file names are something like "RYU.bac" or "RYU.bcm". However, the one I'm REALLY suspicious about is "RYU.obj.ema", I think it's only compressed. I'm now going to try ripping it with 3d reaper DX, but in the meantime, can anyone help me with the above situation?
Regards
-HatchiSama
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07-18-2011, 06:51 AM
(This post was last modified: 07-18-2011, 08:07 AM by Friedslick6.)
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I really hope you do rip the models, I've been looking forward to this for some time ^^.
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07-19-2011, 05:19 AM
(This post was last modified: 07-19-2011, 05:31 AM by mugeninfo25.)
(07-18-2011, 06:25 AM)HatchiSama Wrote: I plan on ripping Super Street Fighter IV- Arcade Edition PC version models. I tried to look in the resource folder in the installation directory, and I found the models of ALL the characters and stages. The only problem is, they are in a weird format I have never seen before. Some file names are something like "RYU.bac" or "RYU.bcm". However, the one I'm REALLY suspicious about is "RYU.obj.ema", I think it's only compressed. I'm now going to try ripping it with 3d reaper DX, but in the meantime, can anyone help me with the above situation?
Regards
-HatchiSama
Do not use 3d reaper dx, use piecemonteeSF4explorerV0.37b.exe you can view and export models and textures .
Models are in the file call obj.emo. Here is a example, ryu model would be in RYU_01.obj.emo
download here
http://www.mediafire.com/?zt29b84mgvdfv6e
(07-19-2011, 02:27 AM)~Drakocat~ Wrote: I really hope you do rip the models, I've been looking forward to this for some time ^^.
here is ibuki model and textures
download here
http://www.mediafire.com/?ws244c9gbfv83gt
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07-19-2011, 06:31 AM
(This post was last modified: 07-19-2011, 10:38 AM by HatchiSama.)
Thanks guys!
I'm ripping as we speak! I intend to rip every last polygon in this game!