10-09-2011, 06:25 PM
(This post was last modified: 10-15-2011, 11:19 PM by SpacePirateKhan.)
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Metal Marines
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Thanked by: Garamonde
10-09-2011, 08:22 PM
Keep updates in the same thread, but it's your choice whether to update the first post or not with new rips (most people do), and yes you post replies to show more sheets (and don't worry about double posting here).
![]() Nice stuff!
10-10-2011, 05:32 AM
Wasn't it possible to separate the background from the sprites?
10-10-2011, 11:43 PM
10-11-2011, 01:48 AM
The layers in zsnes aren't able to separate everything, but vSNES could help you out:
http://www.spriters-resource.com/communi...#pid403153
10-12-2011, 03:04 PM
(This post was last modified: 10-13-2011, 01:13 PM by SpacePirateKhan.)
Thank you, sir
![]() Edit: I tried everything, but even when separated the screen layer keeps a chair-shaped hole cut out of it; it was drawn to have the chair in front of it. ![]() ![]()
10-14-2011, 10:32 PM
10-14-2011, 11:39 PM
Another thing with transparency layers, vSNES is probably the best tool in regards to that, but if you feel intimidated by it you can also disable transparency effects in the snes9x emulator.
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