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M&L: Partners in Time Ripping Project
(04-16-2012, 06:51 PM)A.J. Nitro Wrote: Thanks to jdaster for showing us Yoshi Magic, I was able to start with the battle backgrounds. They'll have to be divide into seperate sheets because there's quite a bit of them. I'll try and get them all done. The rest of them should be done by the end of the week although this is my last week of school, so don't expect anymore until then.
[Image: LM3uC.png]
Umm.... those are JPEG's.

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Yeah, your sheet got chewed up and turned into a JPG file, A.J..
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I just looked why it did that, and apparently if an image is over 1mb, imgur will automatically convert it to a JPG. That's kinda stupid, but I thought the image was kinda big anyway so I cut down the sheet a bit. Whatever I took off will be on the next sheet. So ya, I updated my previous post now.

And who ever decides to upload the sheet, do you think you can make a sub-section for battle backgrounds? There will be more sheets now that I had to make the sheets smaller.
[Image: 27348983yu7.png]
Thanked by: FormerUser20
Huh, didn't think they'd be so big horizontally. Does the focus ever move off the center generally, or do only specific bosses and such have the backgrounds scroll? Clearly, it's been a while since I played PiT...
Currently ripping ???, Submissions: 37
Ref 1 - Ref 2 - Human Ref + Ref 3
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Well each individual background you see in the game is the size of the screen. In game, you don't really see the whole thing unless you're using a certain bros. item that involves your party walking across the background.
[Image: 27348983yu7.png]
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Incidentally, if I have any spare time the next couple days, I could try to put together a massive (all) Mario Bros. Overworld sheet. Unless someone else really wants to do it. In either case, I think Charleysdrpepper should definitely be credited for coding the editor.
Currently ripping ???, Submissions: 37
Ref 1 - Ref 2 - Human Ref + Ref 3
Thanked by: Ton, Garamonde
You mean like adding what I missed from the Mario overworld sheet?
[Image: 27348983yu7.png]
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Look what else I found!
[Image: AvKuZ.png]

Also, does anyone know where I can find the unused battle poses of this guy? I already have the overworld poses. Apparently it's called a Scoot Bloop.
[Image: UnusedBlooper.jpg]
[Image: 27348983yu7.png]
Thanked by: FormerUser20, Garamonde
I'm so happy this is happening.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Woah wait...Yoshi Magic works with PiT too? Can we use it to rip the enemies?
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(04-17-2012, 07:10 PM)Carpaccio Wrote: Woah wait...Yoshi Magic works with PiT too? Can we use it to rip the enemies?

You can, but sadly you won't be able to get the battle poses.
[Image: 27348983yu7.png]
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Apparently, Salafrog or Charleysdrpepper had a video with Scoot Bloop semi-working in battle; if you could ask them what they changed in the ROM to make that possible, you should be able to rip via screenshots as always.
Currently ripping ???, Submissions: 37
Ref 1 - Ref 2 - Human Ref + Ref 3
Thanked by: Ton
More backgrounds comin' at ya! Did you forgot about part 1?
[Image: zqPPI.png]
[Image: 27348983yu7.png]
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Incidentally, here's an AR code for getting Scoot Bloop in a battle; just hold L before a Spiny Shroopa battle in the Vim Factory.

94000130 FDFF0000
12138222 00000002
12138220 0000004F
120E1E0A 00000015
120E2582 00000015
120E33F8 00000015
120F25AA 00000015
120F3420 00000015
12179832 00000015
12214DBC 00000015
D2000000 00000000

Source: http://s3.zetaboards.com/Lighthouse_of_Y...c/670110/1
Currently ripping ???, Submissions: 37
Ref 1 - Ref 2 - Human Ref + Ref 3
Thanked by: Ton, FormerUser20
Got all the backgrounds. Big Grin
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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