Which ever one you think it best.
[Sophie]
http://www.mediafire.com/?nnyzdanmkwy
WinRar can unpack 7z files.
I have no idea how to fix these models. They only I know of is to remodel them.
Tales of Graces
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Which ever one you think it best. [Sophie] http://www.mediafire.com/?nnyzdanmkwy WinRar can unpack 7z files. I have no idea how to fix these models. They only I know of is to remodel them.
06-08-2010, 10:12 AM
I think its a pretty good rip actually. Its perfectly acceptable to submit them without having them rigged or even in a t pose. The only real requirement is that the models aren't in an odd stance or something that makes it very difficult to move around the parts into a usable position. Its posssible to fix the model up from what you've ripped, but it will probably end up taking a bit of effort on the end user's part. Its always nice to have a fixed up model, but if you want to mess with it, then its not really a problem considering how much effort it takes to do it.
The only thing I can say is that you should need to provide the .MTL file for your .OBJ file with the model as well. Other than that, good job and I'd love to see more! Edit: Also, you can smooth out the model by welding all of the vertices at a threshold of 0.0002 or smaller and then autosmoothing it. If it starts welding visible vertices than make the number smaller. I don't usually think too much of doing it when I use a print screen ripper, but its pretty important and really should be done. The extra vertices just appear because of something to do with how those kinds of rippers work. A normal Wii model would usually have much less than around 16,000 vertices like your model. If you don't mind do you think you can fix that?
06-08-2010, 12:33 PM
Great rip for the textures, I can't open the file because I think I don't have any program of 3d (blender, autodesk 3dmax...)
Also, You're cirno's fan too! I hope you make more cool rips!
The vertexes doesn't appear on the model for some reason. I'd try using the DXRipper, it blue screens me.=/
EDIT: Nevermind. It fixed itself. I might be able to T-Pose these if I can get a soild bone build.
06-09-2010, 07:25 AM
(06-09-2010, 06:42 AM)Azu Wrote: The vertexes doesn't appear on the model for some reason. I'd try using the DXRipper, it blue screens me.=/ Well thats good. Anyway if you think you can tpose it feel free.
06-09-2010, 01:57 PM
Great to see some more rippers. Keep up the good work!
06-11-2010, 01:57 PM
Updated.
Thanked by: Shadowth117
06-11-2010, 04:51 PM
Nice job!
06-12-2010, 09:00 AM
Yaaay, Tales of Graces!
Do you think you'll be able to rip the mugshots from the skits? >_<
06-13-2010, 12:59 AM
Nope. I don't know the file formats. I can ripped via Dolphin, but that come out jagged and fucked up.
06-15-2010, 03:19 AM
(06-13-2010, 12:59 AM)Azu Wrote: Nope. I don't know the file formats. I can ripped via Dolphin, but that come out jagged and fucked up. I used to have the same problem, until I updated my video card. Then most of the games started to run smoothly...... But the rest of my screen got messed up so I downgraded it +_+
06-15-2010, 04:49 AM
It's not that. The GRaphics plugin for Dolphin and dump textures, etc. However, most the GUI and mugs shots in Graces uses a Alpha channel. Dolphin doesn't dump the ACs. Well, sometimes it does.
05-31-2012, 12:31 AM
these look great, thanks!
05-31-2012, 01:12 AM
Please check the post dates next time. The last post was in 2010.
Locking and warning. |
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