02-03-2012, 11:04 PM
Users browsing this thread: 3 Guest(s)
More Kingdom hearts models
|
02-06-2012, 07:36 PM
Nice job on ripping these. For future reference, always check the texture paths in DAEs, and always try to include the .MTL with .OBJs. Some of these are missing/unfixed for the models, but considering most of these just have one texture (or none) it's acceptable.
However, there is a problem with the Destiny Islands .MTL file. It's actually the same problem that you see with DAEs, in that it is putting the full computer path name for the materials. Fortunately, you can fix it the same way. I've fixed the Destiny Islands one for you, but try to keep an eye out for it in future rips. Thanked by: o0DemonBoy0o, Garamonde
02-10-2012, 06:33 PM
(02-03-2012, 06:29 PM)DemonBoy Wrote: I was wondering if anyone would be interested in this custom model I made Certainly not counting as a request as I have not yet made 20 posts, but If you are going to post this I'm certainly interested in a dream drop distance outfit for Sora.
02-10-2012, 11:12 PM
I think it would be a cool thing to download as well. sure it's just a texture edit but it's more then we'll have access to for over a year. they pushed the game's date back to 2013 according to gamestop
02-12-2012, 08:33 PM
(02-03-2012, 08:46 PM)DemonBoy Wrote:Please release this model!(02-03-2012, 07:51 PM)GrimmJeel Wrote: Not really a custom model as much as it is a re texture, but it still looks pretty good
03-23-2012, 04:58 AM
Well I touched up the textures a bit and added the pockets to his shorts and now it's finished.
Preview http://www.mediafire.com/?irwczrhjublcpbi This might be the closest we'll ever get to the actual model since i'm not sure if we'll be able to rip model from the 3ds game
03-23-2012, 02:43 PM
The DAE is acting really weird for me. It's the same thing that happened to Random Talking Bush's model, so hopefully his explanation on how he fixed it will help you.
(The OBJ is fine.)
03-23-2012, 03:15 PM
(03-23-2012, 02:43 PM)Peardian Wrote: The DAE is acting really weird for me. It's the same thing that happened to Random Talking Bush's model, so hopefully his explanation on how he fixed it will help you. I have no idea what he is talking about...
03-26-2012, 02:46 PM
(03-23-2012, 04:58 AM)DemonBoy Wrote: Well I touched up the textures a bit and added the pockets to his shorts and now it's finished. Thanks alot! This will be really potentially useful for my upcoming animation. I'm still working on it but when it's finished would you be interested in my custom Xion? http://forum.lowpolyworkshop.com/topic/9357795/1/ It's got 2 outfits and a customized keyblade I'm texturing atm. Still playing with the shape of the face though as it's still not quite accurate. But if anyone's interested I don't mind uploading her.
03-26-2012, 10:35 PM
Just be sure when you do decide to post your model/s that you make you own thread in Model Discussion, since posting it here would be hi-jacking.
You may know this already, but I'm just telling you to be sure. Thanked by: Roxas358
05-14-2012, 08:54 PM
Did you ever figure out what was causing the model to act up? All I know is that it has something to do with the scale of the bones vs. the scale of the model.
06-09-2012, 04:33 AM
06-09-2012, 09:33 AM
You are popular!
Don't ever use photobucket, your images have been blocked already.
08-19-2013, 02:35 PM
Was there a high poly Cloud from Kingdom Hearts 1? Or is the one on the site currently the only one?
08-20-2013, 10:18 AM
Please PM the OP with any questions you have and avoid bumping old threads. Locked.
(If in turn the OP sees this he can PM you with an answer) |
« Next Oldest | Next Newest »
|