02-18-2012, 06:57 PM
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Taz-Mania
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02-21-2012, 09:23 PM
Okay cool. I hope I've done this right.
Here's the combined sheet. If I've done anything wrong, just let me know and I'll fix it. Also, another sheet I ripped whilst I was at it. The final boss, the prehistoric Seabird.
02-22-2012, 01:21 PM
Have you tried vSNES on Taz? I'm sure you can separate the fish and the flame.
Thanked by: Garamonde
02-23-2012, 05:36 AM
The sheets look very nice, good job. The chillis and the switch are seperate sprites to Taz I think (well the eating sprites are on different layers at least on the sequel, Taz in Escape from Mars, I imagine that the original is the same) so either the Sprite Viewer on GensKMod, viewing a savestate via GSavestate or if possible the ROM can show these sprites.
(02-22-2012, 01:21 PM)Davy Jones Wrote: Have you tried vSNES on Taz? I'm sure you can separate the fish and the flame. I don't know whether vSNES works on Genesis games or not. However the Genesis equivalent is GSavestate though even though it is a bit more limited. Thanked by: Garamonde
02-23-2012, 07:31 AM
Ah, wrong section. When I think of Taz Mana I always think of the SNES version, which looks identical on the first sight.
02-23-2012, 08:58 PM
@Yawackhary - Thanks for that info. Once I've finished up some other ripping projects, I'll come back and try to do that. I still need to download GensKMod, up until now it's really just been me and Genecyst.
@Davy Jones - Ah, thanks for that reminder. I went looking for the SNES version, but kept finding a different game. Also, just one other small sheet I ripped. These lil guys are enemies. Thanked by: Ton
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