02-18-2012, 02:32 PM
So I am Trying to Rip a Brawl Model. I *Perfectly* Converted it to MDL0, but when I convert the MDL0 (I use Williams Converter) I Come out with this:
I need help REALLY Bad
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02-18-2012, 02:32 PM
So I am Trying to Rip a Brawl Model. I *Perfectly* Converted it to MDL0, but when I convert the MDL0 (I use Williams Converter) I Come out with this:
02-18-2012, 02:40 PM
(02-18-2012, 02:32 PM)josh98 Wrote: So I am Trying to Rip a Brawl Model. I *Perfectly* Converted it to MDL0, but when I convert the MDL0 (I use Williams Converter) I Come out with this: Use the Brres Viewer + Noesis combo. That may work. http://www.spriters-resource.com/communi...?tid=19564
02-18-2012, 02:42 PM
Hmm, well, have you seen my guide here? If you skip to the main guide part, it tells you how to convert the BRRES files in Noesis to .DAE, .OBJ, .SMD and so on, and it converts everything perfectly. I'd suggest trying that instead of this William's Converter. Noesis is real easy to use and should solve your problems.
EDIT: Lol beat by Roxas.
02-18-2012, 02:56 PM
Thanks For the Replies. I just have one Question.... How do Convert it to .BRRES? Cause I Converted the raw .PCS file with Brawl Box.
(BTW I will use that Tut when I get a ISO) Thanked by: Garamonde
02-18-2012, 03:04 PM
To convert BACK to BRRES, you will need to use BrawlBox, and re-import the models & textures.
Thanked by: Garamonde
02-18-2012, 03:45 PM
Ok. I THiNK I got it now. thanks guy's
02-18-2012, 04:08 PM
You can also check if Brres Viewer can open the PCS files as they are.
Thanked by: Garamonde
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