02-27-2012, 06:59 PM
Yah. Title say's it all. I want to convert a PSK, with ALL the Rigging Intact, But I don't know how. I tried converting it with Neosis to Collada. that didn't work...
Converting a PSK and Keeping the Rigging
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02-27-2012, 06:59 PM
Yah. Title say's it all. I want to convert a PSK, with ALL the Rigging Intact, But I don't know how. I tried converting it with Neosis to Collada. that didn't work...
02-27-2012, 07:06 PM
Since I am guessing that you are using BrawlBox to convert models around at first (from Wii formats), I would recommend using BRRESViewer's "Export to MD5MESH" option. I've used it for all my Wii model rips, and the rigging always stays perfect.
BRRESViewer is an older program, so here's a copy of it. http://www.mediafire.com/?fxve2b61pvl6h65 Thanked by: Garamonde
02-27-2012, 07:21 PM
Ok, I got it thanks.
(Does Collada Support Bones? I keep the rigging only in SMD format.)
02-27-2012, 07:23 PM
Yes, Collada supports bones.
OBJ is the only one allowed for submission here that does not support them. Thanked by: Garamonde
02-27-2012, 07:43 PM
Oh, ok. well I can't find out how to export sonic with rigging intact to Collada Format.
02-27-2012, 07:52 PM
Are you exporting it from a BRRES?
When I export Wii models, (Let's use K:RtDL's DeDeDe as an example) I would use that method to convert them to Collada DAE, and the rigging would stay.. Going from BRRESViewer... Exporting to MD5MESH. Opens in Noesis with proper rigging. Exported to a Collada DAE with default settings... ...and the rigging is kept.
02-27-2012, 08:07 PM
Ok XD I was doing it right all along, but my DAE viewer wasn't showing it
Thanks Alot Man Ok, mods. You guy's can Close this Now.
02-27-2012, 08:25 PM
Okie dokie! I never use BrawlBox. BRRES Viewer is more reliable IMO.
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