04-09-2012, 02:22 AM
(This post was last modified: 04-09-2012, 02:52 AM by SureinDragon.)
First off, let me just pray I put this in the right section. If it's in the wrong place, please let me know. Since it included questions about sound and sprites, I was unsure of where it should be placed.
With that predicament out of the way, lets move onto my real problem.
I've been delving into the world of spriting recently, and I've been researching how to rip sprites from games to make little pixel arts of my own to use for various things like cellphone backgrounds, avatars, etc, and I'm trying to get audio files to use as ringtones.
Right now, I'm trying to rip sprites from the game "Sands of Destruction" to make a background for my cellphone, and a few audio files for ringtones, but I'm having on heck of a time trying to figure things out.
First off, let me note that I DO own this game in real life, and I'm trying to extract the files from a rom I've downloaded off of the interwebs.
I've googled, binged, and researched my way to numerous tools, applications, and tutorials for sprite ripping, but all of them go over the same components that my rom does not seem to have, which leaves me in a bit of a bind. Once the rom is unpacked, I am left with two major files that I've found, .iear in a folder labeled data, and .sad in a folder labeled stream. There are three more folders, one called ParameterData with .bin folders, a romswd folder, and a movie folder with .mods files, but I don't think those have what I want.
No tutorials I have found have even mentioned these types of files, so I have no idea what to do with them. I was wondering if anyone here would know how to work with them? Any answer, even a "No one knows what to do with these" or "nothing can be done" is all I need!
tl;dr?
I want to rip sprites and sounds from Sands of Destruction, but the unpacked rom files have odd extensions that nobody mentions in tutorials and I can't work with them. These extensions are .sad (for audio) and .iear (for everything else?) Is there any way I can still extract/convert them for use?
With that predicament out of the way, lets move onto my real problem.
I've been delving into the world of spriting recently, and I've been researching how to rip sprites from games to make little pixel arts of my own to use for various things like cellphone backgrounds, avatars, etc, and I'm trying to get audio files to use as ringtones.
Right now, I'm trying to rip sprites from the game "Sands of Destruction" to make a background for my cellphone, and a few audio files for ringtones, but I'm having on heck of a time trying to figure things out.
First off, let me note that I DO own this game in real life, and I'm trying to extract the files from a rom I've downloaded off of the interwebs.
I've googled, binged, and researched my way to numerous tools, applications, and tutorials for sprite ripping, but all of them go over the same components that my rom does not seem to have, which leaves me in a bit of a bind. Once the rom is unpacked, I am left with two major files that I've found, .iear in a folder labeled data, and .sad in a folder labeled stream. There are three more folders, one called ParameterData with .bin folders, a romswd folder, and a movie folder with .mods files, but I don't think those have what I want.
No tutorials I have found have even mentioned these types of files, so I have no idea what to do with them. I was wondering if anyone here would know how to work with them? Any answer, even a "No one knows what to do with these" or "nothing can be done" is all I need!
tl;dr?
I want to rip sprites and sounds from Sands of Destruction, but the unpacked rom files have odd extensions that nobody mentions in tutorials and I can't work with them. These extensions are .sad (for audio) and .iear (for everything else?) Is there any way I can still extract/convert them for use?