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Ragey's submissions part deux
#76
BY HUDSON!
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#77
Yay! Cute
It is up after all this wait.
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#78
I think I'm getting Capcom fever!

Final Fight: Cody
Final Fight: Guy
Final Fight: Holly Wood & El Gado

Panic Bomber W: pre-fight art
Panic Bomber W: mugshots
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#79
SNES, right? also, hooray! Let the Christmas submissions begin! Wink
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#80
It's the SNES version of Panic Bomber, but arcade Final Fight. Should've clarified, sorry!
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#81
All up!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
#82
(06-14-2012, 08:52 AM)Ragey Wrote: I have been itching to rip Saturn Bomberman's sprites for a looong time, and I've finally found a rudimentary tile-ripping method! (pro-tip: Yabause uses uncompressed savestates; graphics can be nabbed with GGD, but so far I've had to pluck the palettes from gameplay)
These guys are from the Battle Mode, by the way. Hope to rip Bomberman himself soon (and the Master Mode costume), and if I haven't anything better to do after that I might start ripping the enemies from the single-player mode. I'll see what happens.

.....

thanx for that work! and hints

i was ripping them sprite by srpite and putting it together, been working on it in stages for ages and not even got this many done,

when i get home i may continue and try and work out GGD, and get as much as i can, including dinos and enemies.

thanx for this, really appreciated!!!

I havent even started trying GGD....is there any hints or settings u can share with me before hand or is it just a case of learning it?


home in 4 days....This is all very cool Smile!
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