Posts: 4
Threads: 1
Joined: Feb 2013
Hi All,
Nice to meet you all, I'm here to learn more about sprites to make with games (Flash & ActionScript 3 is what I'm using at the moment), I am mostly self taught so please forgive me if I have missed something basic
I'm much better at the tech side of things but the idea of coloring squares seems like something I should be able to pick up....I hope
Looking forward to interacting with ye all!
Red
Posts: 4
Threads: 1
Joined: Feb 2013
Thanks guys!
I'll def take you up on the offers of help as it usually takes me quite a long time to figure this stuff out from scratch
I am using the Flixel library but taking from your comments I'm guessing you guys are a bit beyond that
I didn't even know there was JSFL! I had to go and look it up
While I have you guys here, should I avoid libraries such as Flixel and try to code everything from scratch?
Posts: 3,787
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Joined: May 2008
First time I worked with AS or Flash in general was March 2012, though I've got a bunch of years of general programming experience.
I don't see an issue in using libraries (depending on what you want to create and achieve). I never used many, though, but I also never made anything huge. Well I wouldn't recommend it for making simple things like dress-ups, but they may save you a lot of time and trouble when going for something bigger. Though I personally tend to code game mechanics from scratch for the experience it brings. It really depends on what your focus is!
Posts: 4
Threads: 1
Joined: Feb 2013
Thanks again guys, I feel a little better knowing that libraries are accepted.
And Previous, the game I'm working on has some similarities to yours, Mine is digging up a field looking for treasure (its not very sophisticated but I thought I'd start small
![Big Grin Big Grin](https://www.vg-resource.com/images/custom_smilies/biggrin.png)
) so I may pick your brain too!
Do you mind me asking if there are any particularly good tutorials you've seen for working with graphics in ActionScript3? I'm pretty happy with the mechanics of the game but getting it to look nice, that's what's killing me. I've been looking at the tutorial dump here but there's so much buried in it, I thought I'd ask you guys your opinion?
Well that depends of course whether you're working with vector or bitmap graphics, but since you're using Flixel I'm assuming it's bitmaps.
I don't really think there's much you can do on the coding side. Since you're here to learn about spriting, I guess that'll help, but personally I don't sprite and can't think of much you can do code-wise to improve it.