Posts: 30
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Joined: Feb 2013
03-07-2013, 07:59 PM
(This post was last modified: 04-27-2013, 02:12 PM by frk_14.)
Developer(s) GRIN
Publisher(s) Equity Games
Evolved Games
I will upload playermodels, i use "ninja ripper" to port them...
27/4 update
http://www.spriters-resource.com/communi...#pid512232
Posts: 30
Threads: 4
Joined: Feb 2013
would really appreciate if someone could tell me if I
done something wrong
ultimately that's not up to me to decide unfortunately. like I said Peardian has on and off phases, so unless Roxas the other uploader sees this then there's not much I can tell you.
if it means anything though, it looks really good from the preview.
alternatively it'd be preferred to just keep the textures in the same directory as the model.
actually i read the rules again .bmp is accepted expect when there is alpha channels for transparancy since most programs can't read .bmp for the alpha channel, .png however works perfectly with alpha transparancy textures.
here is the quote from the rules:
Be sure to include all relevant textures
Not completely required, but definitely good to have. If you're submitting something you should definitely try to get all of its textures as well. You don't need to submit the HUD with a character obviously, but you shouldn't just submit the model textureless or with missing textures if you can avoid it. Examples of things that SHOULD be included are textures like bump maps, detail maps etc. as well. Textures should be submitted in .PNG format as well. .BMP isn't preferred, but is accepted as well though ONLY if the texture didn't originally have transparency anyway and you compress your model archive well.
What Rips am i doing next not sure?
Posts: 30
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Joined: Feb 2013
thanks for the replies, post update
yea, just post the icon separately, please.
Posts: 30
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Joined: Feb 2013
you mean the linked icon to mediafire?
oh no, he means the preview image that shows the model (like "oconnor.png"), you included it in the .RAR, and it shouldn't be in there in future submissions.
Posts: 30
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Joined: Feb 2013
04-27-2013, 02:11 PM
(This post was last modified: 04-27-2013, 04:13 PM by frk_14.)
question, why do your (big) preview images have blue stuff around the models? this isn't a problem just wondering.
also,
-"Resistance Fighters" icon has it spelled as Resistence instead of Resistance
-shouldn't Cars 1-3 have the number be spaced out from "Car" in the names?
Posts: 30
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Joined: Feb 2013
04-27-2013, 04:15 PM
(This post was last modified: 04-27-2013, 04:20 PM by frk_14.)
fixed,the blue is cuz im a moron doing icons