04-28-2013, 12:48 PM
Hmmm, I think I see what you're getting at. (In that use shadows to define folds, not hard lines.) I think I'm going to go back and study the official VS Sprites and see what I can do. For now though, I have this.
GFA's Pixel Place
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04-28-2013, 12:48 PM
Hmmm, I think I see what you're getting at. (In that use shadows to define folds, not hard lines.) I think I'm going to go back and study the official VS Sprites and see what I can do. For now though, I have this.
04-28-2013, 01:08 PM
(This post was last modified: 04-28-2013, 01:10 PM by SchAlternate.)
Looks somewhat stretched horizontally.
Thanked by: GFA
10-09-2013, 04:01 PM
So ... I'm back. I'm gonna assume this doesn't count as a necro-post, as I have new pixel art. Namely, the most recent version of my VS Ash sprite.
10-09-2013, 10:53 PM
he looks a little fat there. Try thinning the body a lil'
10-10-2013, 01:21 PM
Even considering that his jacket is flaring out from his body?
10-10-2013, 01:29 PM
I think his head is a little too wide and that's what makes him look kind of fat.
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