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Super Star Ultra
(01-05-2009, 09:38 PM)Drshnaps Wrote: Is that what he meant? He said "not the hats" which is what confused me. Like he's looking for the actual Kirby sprites themselves.
Yeah, those are in abea.b, too.
[Image: KSSU_abea_b_Kirby.png]
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Marx should be finished tonight; At the very least I'll post the WIP sheet so you guys can help me fill in what's inevitably missing from it.
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[Image: KSSU_swordkP.gif]

FINA-FREAKIN'-LY!
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Very nice!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Fina-freakin'-ly is right. Just Beam Kirby left looks like.
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(01-05-2009, 02:06 PM)Random Talking Bush Wrote:
(01-05-2009, 02:01 PM)omegakyogre Wrote: I believe RTB said earlier that one of the files used is actually labeled as mirror (It'd be 'cmir' I believe), due to the fact that Mirror and Beam use the same sprites with only different palettes. I have not confirmed this.
Yeah. The cmir.b has all of the common animations (standing, walking, running, etc.), while abea.b has all of the Beam-specific animations.

Sorry lol. Was away from the site for a while. But yes, that answers my question. The Beam specific sprites I have, but I was looking for the other animation sprites, jumping/flying/crounching, the works. I just need to compile those with the hats and my sheet should be near done.
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Aaaaalmost done. Wow. What else could possibly left besides Beam Korby?
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I think they were doing backgrounds as well if I recall... Are they?
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Well there's 4 sheets for the actual project to go, but other than that, there would only be stuff such as the hud, menus, backgrounds and effects.
This seems to me like an almost totally complete project!
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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Here is the updated card sheet, so assuming Shnaps was right and each player had a unique, that card would be based on the each Kirby's palette.
[Image: kssu.png]

EDIT
I just checked the game, I had the palette right the first time, so Shnaps was apparently wrong on that point.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Meh, it looked pinker on my DS screen. I guess I just jumped the gun with my assumptions.

[EDIT] You know, I looked at it on my DS screen just now and it looks more like a red. Maybe I'm just delusional.

[Double Edit] Okay, I just spent like half an hour straight playing that game and I haven't seen any other cards come up, so I'm thinking you have them all. I could have sworn there was one for Dark Mind but I guess I was wrong about that too ...

I DID discover something else interesting though. Once while I was playing, instead of the usual pink flowers floating by before the doors open, I got something that looked like red and white pinwheels instead; and it also played the music from the original Samurai game instead of what it usually plays. This only happened to me once the entire time I was playing so I'm guessing it's a rather rare occurrence.
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http://i164.photobucket.com/albums/u33/o..._Sheet.png

It's not all assembled, but it's most of the tiles ripped from Marx's file. What I need help with at this point is really if I'm missing anything major; I know I still need to give Marx his wings, I just want to make sure that I'm not missing any major sprites from his attacks.

Lastly, I'd like confirmation of a theory I've formed regarding the hexagonal bits that flash in his wings:

- They appear at set intervals at set positions, hence the particular placement shown in Marx's wings in the right sprites
- Each hexagonal piece has two or three different color sets
- The only part that's random is which of the 2-3 palettes are chosen for a particular piece
- If a pallete is designated, say, on a half-piece (where there are two colors that each make up 50% of the hexagon), all other half-pieces will have that same palette; this holds true for the other two kinds of pieces.

If this is indeed the case, then I've more work to do: I need to determine (through screenies, most likely; you'll notice I've gone ahead and accumulated all of the colors that might be in a piece in the lower center of the rip-- confirmation that that's all of them would be helpful as well) which palettes are designated to be usable for the three different hexagon types.

Means more work, but does this sound about right?
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goddamn you guys have done an awesome job.
Once there was a way to get back homeward
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Marx's Soul is being redone too, right?
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(01-08-2009, 03:05 PM)A.J. Nitro Wrote: Marx's Soul is being redone too, right?

He should be. I just don't think we've decided who's going to do him.
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