Posts: 18
Threads: 6
Joined: Feb 2012
Cause that little virus was insuficient to me
All goes in the spritesheet Aaaaaand to lazy to rip ML:BIS backgrounds
If you see an error pleasy notify to me c:
Hmm, I'd add a black line for Yellow's mouth and make Blue lighter. As-is, it's hard to make them out.
We also don't need mockups that big for attack demos. It increases the size of the sheet by a LOT.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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Posts: 18
Threads: 6
Joined: Feb 2012
(10-16-2013, 07:47 PM)Ton Wrote: Hmm, I'd add a black line for Yellow's mouth and make Blue lighter. As-is, it's hard to make them out.
We also don't need mockups that big for attack demos. It increases the size of the sheet by a LOT.
I was thinking on the balck line. But BIS sprites donĀ“t have black lines inside the body unless the body is grey. The solution can be adding a deep tone of yellow or orange. For blue I can do that.
And for attacks. Better a single description. I think.
Thanks for the tips!
Hmm, if Ridge or Star see this topic they can give you the ins and outs of the M&L sprites. I think a grey line would be in-style for that mouth.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Posts: 18
Threads: 6
Joined: Feb 2012
(10-16-2013, 10:08 PM)Ton Wrote: Hmm, if Ridge or Star see this topic they can give you the ins and outs of the M&L sprites. I think a grey line would be in-style for that mouth.
I would apreciatte that very much if they to that!
Those mock ups take up more space than the sprites... You also don't need a massive credit tag!
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