Users browsing this thread:
Submitting extracted sounds that differ from ingame?
#1
Ok, small dilemma/question going on here.

As a result of viewing these videos, I really wanted to rip Flame Hyenard's battle voices for my own nefarious purposes. After several hours of wasted effort with programs that don't work, I finally managed to rip the raw audio using PSound (thanks, Jetters! Found it via a response of yours to an old thread Tongue).

Anyway, here's where the question comes in. It seems like the sounds I ripped are slower/lower-pitched than depicted in the videos. I'm not sure if this is a fault of the game itself or the fault of PSound. Should I submit the PSound versions or the 'fixed' versions I've made with a(n Audacity) speed shift of 8.117?

For comparison:
Default version
Edited version

Regardless of which I should upload, I figure I'll be making a "Sound Project" thread soon enough for MMX7 rips. I could provide both versions if required, I just want to know which one is technically correct.
Thanked by:
#2
Hmm. I would guess that the first version would (unless PSound managed to screw it up) be more "pure" and should be submitted.
On the other hand, people do usually come just for clean versions of what they hear in-game. I would say that the edited version is probably what people will want, and thus what should be submitted. In addition, if you had hard-ripped it with an emulator (which lots of people do), that's the version that you'd get.

As you suggested though, submitting both might be the best option. You could put them in separate sections, maybe one could be called "pure extracted" or something, I dunno.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
Thanked by: Phaze


Forum Jump: