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Eet ees Russian Robin
#1
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He's supposed to be some bad-ass robin. It's been way too long since I've last sprited, so I'm pretty sure this'll need some good old fashioned C+C
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#2
Here's a few things from another rusty as hell spriter Wink

- Arms are noodly, and the his right arm looks longer than his left
- Legs are way to locked up, get some bending and some better placement of his feet, as that would be a weird way to stand
- I'm feeling like the jacket isn't done yet, so I won't say anything about that
- it's a little hard to tell it's a robin, you should try getting some distinguishing features of a robin in on that sucker

Other than that, I'm liking the concept, and can't wait to see when it's completely done Smile
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#3
That looks like a TFR sprite

Also you could add tailfeathers and that should help with identification.
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#4
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Redid the sprite, no shading yet.
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He also now has a Putin hat.
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#5
heheheheheh

i love that design

keep goin
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#6
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I call this piece: I Have No Fucking Clue How Shading and Using Darker Colours to Display Depth Work
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#7
Well, I do see some contrast with your shades, but if you ask me, why not implement some hue shifting and desaturation in there?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#8
[Image: mMJqg0Z.png]
Shading Part 2: Electric Bugaloo

Trying a bit more hue shifting, I'm also thinking about using a purple hue for the Jacket's shading
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#9
[Image: ngvogf7.gif]

Don't mind me, trying to figure out running animations. C+C?
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#10
In a running animation, you need to have at least have one frame where both legs are off the ground (two preferably for evenness).
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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