03-05-2014, 06:54 PM
(This post was last modified: 03-17-2014, 03:50 PM by Neon Streak.)
`Sup, guys?
Well...I did it. After a year and a half of ripping, assembling, and in-between breaks with college work and whatnot, one of my biggest projects is finally ready.
I give you...the enemies of Stage 1 of Sonic Blast Man for the SNES.
Took a while to complete; had to use screenshots from NESBox.com just so that I could see which tiles go where and which tiles were recycled for other animations. Whew!
As a special treat, I included the enemies that were unique to the international release of the game as well as the enemies from the Japanese version.(US/PAL got the kick-boxer, and Japan got the chick thug)
As with any sheet people on this good site rip, please let me know if something is missing or incorrect, and I'll try to edit it. Later, dudes!
EDIT:Fixed up a few animation frames
Well...I did it. After a year and a half of ripping, assembling, and in-between breaks with college work and whatnot, one of my biggest projects is finally ready.
I give you...the enemies of Stage 1 of Sonic Blast Man for the SNES.
Took a while to complete; had to use screenshots from NESBox.com just so that I could see which tiles go where and which tiles were recycled for other animations. Whew!
As a special treat, I included the enemies that were unique to the international release of the game as well as the enemies from the Japanese version.(US/PAL got the kick-boxer, and Japan got the chick thug)
As with any sheet people on this good site rip, please let me know if something is missing or incorrect, and I'll try to edit it. Later, dudes!
EDIT:Fixed up a few animation frames