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XenoGears Screen Resolution?
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Hey there artists, rippers, and generally great people of tSR.

I come to you today asking, does anyone have any idea what the correct/proper/default screen resolution is for the PS1 game XenoGears is? I've ripped a few face portraits via PSX-VRAM but I want to move onto sprites, in order to do this I need to know the correct screen res. So far as I've compared the ripped face set sizes to in game resolutions (I've tested I believe all that the PS1 could originally support) they don't match up any in game screen resolution sizes that ePSXe can provide.

Any help is appreciated.

Thank you.
Current ripping projects: 
Bahamut Lagoon FX  - In Progress

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