05-21-2014, 06:40 PM
Older posts:
Yet another update -- I've fixed up the *.ENO importing again so now Vector and the Extreme Gears will no longer import as a big clump of broken polygons, and therefore work properly. This should hopefully be the second-last thing I have to update for the script, seeing as there's a bunch of *.ZNO models that still don't import properly...
I've also condensed my earlier posts so that I don't have so many in a row.
Yet another update -- I've fixed up the *.ENO importing again so now Vector and the Extreme Gears will no longer import as a big clump of broken polygons, and therefore work properly. This should hopefully be the second-last thing I have to update for the script, seeing as there's a bunch of *.ZNO models that still don't import properly...
I've also condensed my earlier posts so that I don't have so many in a row.