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The Revenge of Mit's Sprites
#46
The arm looks better, but the teeth still look weird.

I took a go at it myself
[Image: b6RP2.png]
(also some other small changes like I shifted wario's right foot back a bit and put some colors on their gloves, but those are unrelated to the teeth lol)
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Thanked by: Mit, Gwen
#47
taking a bit of a break from characters to make a new stage design-
[Image: 66005dcd65.png]

EDIT: can't believe I forgot to post this-
[Image: 9cbbaabd1c.gif]
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#48
ALRIGHT i've got a lot of stuff now
[Image: d9385c768c.gif]
sidestepper
[Image: d9f0ef2f84.gif]
rex
[Image: 3db219bfc8.gif]
coin collect
[Image: 10ee4c72f9.gif]
... and freezie

also, have a bunch of palettes
[Image: 1c9c92f60b.png]

and edited Wario and Waluigi a bit too
[Image: 79bd92b493.png]
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#49
I'm thrilled to see Bowser in your style.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Thanked by: Mit
#50
[Image: 8a7a529823.png]
another stage design, this time the chai kingdom from mario land 1. i made the tiles 2x to make the area look technically smaller, since SML sprites were all really small. a land 2 stage wouldn't have 2x tiles, though.
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#51
[Image: bgAYP.png]

i get that the line there is an eyebrow, but it looks kinda weird being connected to his hat
[Image: summary-bbad004172a3ffceaf4a2064ce34344d.png]
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#52
(09-01-2014, 02:30 AM)Omnikariz Wrote: [Image: bgAYP.png]

i get that the line there is an eyebrow, but it looks kinda weird being connected to his hat

[Image: cb9fc5e8f1.png]
how's this? i bumped his hat brim up a pixel. it gives him more face room, too

also, here's some tiles for a stage based around sweets
[Image: 6f9e3a1d72.png]
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Thanked by: Mystie, Koh, Omnikariz, Ton, Iceman404
#53
Lol, a peppermint pipe? It kind of reminds me of Super Mario's Wacky Worlds, where the enemies sprites reflected the area theme, like the Koopa Troopas going Egyptian in the desert scenes. Would be cool to see stuff like that here.
[Image: tamerkoh.gif?9][Image: DevBanner.png][Image: Youtube.gif]DLBROOKS33
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Thanked by: Mit
#54
[Image: d8aa409e71.png]
here's another stage- Candy Canyon! everything is based around sweets.

EDIT: just finished a bunch of new sheets
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#55
Hey these assets look really slick

Just wondering, and you've probably already been asked (and answered) this question, but what plans do you have for these?

A game I assume, but will it be some sort of Fan-Mario Bros reboot, or maybe something along the lines of Super Mario War, or maybe something else entirely?
[Image: 22610_s.gif]

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#56
(09-02-2014, 07:24 AM)Sevenstitch Wrote: Hey these assets look really slick

Just wondering, and you've probably already been asked (and answered) this question, but what plans do you have for these?

A game I assume, but will it be some sort of Fan-Mario Bros reboot, or maybe something along the lines of Super Mario War, or maybe something else entirely?

i'd actually say it's a mix of both. i've got more info scattered around here, but i'll probably make a more organized topic on these forums soon.

EDIT: wiggler
[Image: 644f727c01.gif]
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#57
if wiggler doesn't operate like in M&L or Yoshi's Story, in that you have to pop each body part, I will be sad


just sad though


love all your enemy sheets though
the animation is always so good
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Thanked by: Mit
#58
I love it, but I feel like Wiggler's segments should be a tad bigger. Like, Gooomba-sized. They are pretty expressive, after all.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Thanked by: Mit
#59
(09-03-2014, 09:23 AM)Ton Wrote: I love it, but I feel like Wiggler's segments should be a tad bigger. Like, Gooomba-sized. They are pretty expressive, after all.

[Image: 46b6327829.png]

i dunno, it seems kinda chunky now. making the segments farther apart just makes it look really long-
[Image: c67601ff23.png]
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#60
You could also make the head bigger and call it a "big wig"
though that might then be too big, depending on what you're trying to do with it
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