Posts: 3
Threads: 1
Joined: Oct 2008
Posts: 4,150
Threads: 68
Joined: May 2008
It seems extremely small, and the concrete road is poorly tiled. There are edge and corner tiles too, y'know.
Posts: 3
Threads: 1
Joined: Oct 2008
(10-06-2008, 01:17 PM)GrooveMan.exe Wrote: It seems extremely small, and the concrete road is poorly tiled. There are edge and corner tiles too, y'know.
It's not a big route to start with, and I was going for the original look, making it resemble the original map.
Posts: 4,150
Threads: 68
Joined: May 2008
But you updating the maps to the GBA standard would also entail following the GBA tileset rules. Including another route (since this one is so small) would also improve things.
Posts: 3
Threads: 1
Joined: Oct 2008
(10-06-2008, 01:33 PM)GrooveMan.exe Wrote: But you updating the maps to the GBA standard would also entail following the GBA tileset rules. Including another route (since this one is so small) would also improve things.
Maybe after I finish my GCSE's and stuff. This was an old edit.
Posts: 30
Threads: 2
Joined: May 2008
Oh no... Your revamping is such a mess. If you want to revamp, please revamp properly. And are you using Advance to replace a map over it? You should do more better. You should learn how to get mapping.