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Rabid hates spriting
#1
I wanted to see if I could create passable "sprites" with a tablet.

I think it was successful.
Was also really fun. I think I peed a little from glee.

[Image: SNGwyOS.png]

Thoughts?
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#2
the shading on the hands is kind of inconsistent, but i like it. nice to see you back! Smile
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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#3
Wouldn't this...technically be pixel art, though?




Honestly though sprite or pixel art that doesn't stop this piece from being awesome Cool
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! ! ! ! ! ! ! ! ! ! ! ! ! ! ! refs
shoutouts to cutesu for the new av!
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#4
(07-09-2014, 03:27 PM)Kosheh Wrote: Wouldn't this...technically be pixel art, though?

A sprite is just a 2D graphic in a game used to represent an actor or UI component. Pixel art is an image drawn using aliased graphics and a set color palette, and does not involve any computer-generated anti-aliasing or smooth shading; every color is placed manually.

For instance, Dust from Elysian Tail is a sprite, but he was drawn in Photoshop using a soft brush, so he's not pixel art, while some works of pixel art are not used in, or are not planned to be used in, a video game, so they're not sprites.

As I've never said before, if you're gonna be a smart ass, be a fluffy one. XD
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#5
(07-09-2014, 01:19 PM)Chris2Balls [:B] Wrote: the shading on the hands is kind of inconsistent, but i like it. nice to see you back! Smile

Ditto this on his right upper arm. Darkest orange and grey shades could be darker, too.

Looks pretty cool though!
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#6
nah, it's not pixel art in any sense. just drew it with a tablet and shaded it like i would any other digital art (with a lot of workaround to keep the pixels). peg was King of Fighters kind of shading.

i see the arm problem now. among other things. i'll fix it my usual sluggish pace.
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#7
His front forearm is too short compared to the upper arm.
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#8
i thought i could animate a Blaziken fighting game sprite.

[Image: Uv1Xmzh.png]

turns out i Blazican't
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#9
this is now the "rabid hates spriting" thread
feel free to request because why the hell not

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pixel edges X smooth edges

just went by memory re: the colors.
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