07-26-2014, 10:59 AM
(This post was last modified: 07-26-2014, 05:13 PM by MattBurb81.)
This is only my first post on here, even though I joined like six months before the reset.
And now to the topic-I happen to have a ROM of this cancelled PS2 game that I've been trying to rip models off from. I do know that the models are in .mld format and the textures are in the .tex, format, but no matter what I do in Noesis, it always shows a "file could not be previewed error". I was wondering if there's a way to fix this error so that the models can actually appear and then be exported into an .obj file and then into Blender and then export to a COLLADA file from there for importation into Trimble Sketchup.
Thanks.
EDIT: The probable reason that Noesis didn't load them-I opened one of the .mld models in Notepad and there was only garbled text, indicating that the files are compressed. Do you know how to decompress .mld and .tex models?
And now to the topic-I happen to have a ROM of this cancelled PS2 game that I've been trying to rip models off from. I do know that the models are in .mld format and the textures are in the .tex, format, but no matter what I do in Noesis, it always shows a "file could not be previewed error". I was wondering if there's a way to fix this error so that the models can actually appear and then be exported into an .obj file and then into Blender and then export to a COLLADA file from there for importation into Trimble Sketchup.
Thanks.
EDIT: The probable reason that Noesis didn't load them-I opened one of the .mld models in Notepad and there was only garbled text, indicating that the files are compressed. Do you know how to decompress .mld and .tex models?