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Roach's slow work
papyrus looks like he's gonna fall over. try fixing the bottom half of his body so that it could be a bit more straight
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Thanked by: miyabi95_, Virt
So, I saw Sonic Mania, and...

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Dante for Smash
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Holy damn.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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Thanked by: DragonDePlatino
I felt like trying the Symphony of the Knight sprite style by spriting Specter Knight... thing is, I'm not quite sure of how it turned out, because it felt like it became way too smooth looking. Anyone who could help me figuring out what to do with this?

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Thanked by: miyabi95_, Davy Jones
Thought I'd practice more SOTN by spriting the SOTN design given for Richter:

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Based on the official (sort of) unused SOTN Richter sprite
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Dante for Smash
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Specter IS too smooth looking, but I'm not good enough at that style to help much. Maybe because his proportions are so vastly different?

Richter looks awesome though.
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Tried to slim him down and make it not so smooth. How does it look now?
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Dante for Smash
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Slimmed him down further, made the shape of the sprite feel sharper and not so bulky and round, and on top of that, I reduced the color count some, given I found out SOTN sprites are not meant to have too many colors.

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Also, animated Richter (wish his sprites were this smooth in SOTN).
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Dante for Smash
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Thanked by: miyabi95_, Hiynastrike, Ton
These look much better. Gorgeous!
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Not really done in the style of any Castlevania game, but yes, both of them are from Castlevania. I'm happy with how Richter turned out, but I'm not sure about Simon's hair, considering I couldn't find a lot of reference for it for a back angle.
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Dante for Smash
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Oh yeah, I have an account in here.

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Dante for Smash
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I saw this on Twitter. Amazing job!
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I'm still busy as usual, so in the meantime, here are some filler sprites (in the CPS2 style):

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Dante for Smash
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Thanked by: Virt, Davy Jones
This is pretty much on par with the original sprites, really impressive =)
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hei
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Dante for Smash
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