08-07-2014, 10:37 AM
Well, once again my ineptitude in this field has gotten the better of me. I was looking around the now-basically-useless Xentax in hopes of finding the answer buried in their archives as I had seen it before.
I am looking to extract models from the san.cooked files of the PS2 version of Secret Agent Clank. Problem is, the code supplied was very ambiguous to an unknowing individual like me and I had no idea how to utilize it.
In the link below you will find an example of the san.cooked file, and the code I had found related to it. Can someone educate me on how to use it properly?
Example Files
I am looking to extract models from the san.cooked files of the PS2 version of Secret Agent Clank. Problem is, the code supplied was very ambiguous to an unknowing individual like me and I had no idea how to utilize it.
In the link below you will find an example of the san.cooked file, and the code I had found related to it. Can someone educate me on how to use it properly?
Example Files