12-20-2016, 12:13 AM
I hadn't done spriting in years until I decided to make these, but my artistic skills have improved a fair bit from what they used to be back in 2006 when sprite comics were all the rage.
Anyway, as it says, these are characters I created myself for a game I'm trying to put together. The game itself is a hack-and-slash platformer with a Metroidvania-style method of progression and the ability to acquire weapons from bosses a la Mega Man. Most of the information I could provide would be loaded with spoilers, and since I actually plan to put this game together and sell it like a professional, I'm hesitant to say much. So prepare for a lot of ambiguous language. Anyway, to business.
^The main character. Original flavor on the left. When they have a weapon equipped, they borrow design elements like a hairstyle and an accessory (like the spiked collar or the earring) from the boss.
^One of the bosses, a sentient rose with a goth punk aesthetic. Something about the shading on her leaves bothers me, but I can't quite place it.
More will come as I get it done.
Anyway, as it says, these are characters I created myself for a game I'm trying to put together. The game itself is a hack-and-slash platformer with a Metroidvania-style method of progression and the ability to acquire weapons from bosses a la Mega Man. Most of the information I could provide would be loaded with spoilers, and since I actually plan to put this game together and sell it like a professional, I'm hesitant to say much. So prepare for a lot of ambiguous language. Anyway, to business.
^The main character. Original flavor on the left. When they have a weapon equipped, they borrow design elements like a hairstyle and an accessory (like the spiked collar or the earring) from the boss.
^One of the bosses, a sentient rose with a goth punk aesthetic. Something about the shading on her leaves bothers me, but I can't quite place it.
More will come as I get it done.