09-29-2014, 09:16 PM
I apologize. I know you're right about the animation, but I'm unable to determine which frame it is that's causing the stutter. I'd hate to ask this, but could you point it out to me?
I've done it once before and I'm doing it again!
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09-29-2014, 09:16 PM
I apologize. I know you're right about the animation, but I'm unable to determine which frame it is that's causing the stutter. I'd hate to ask this, but could you point it out to me?
09-29-2014, 09:51 PM
(This post was last modified: 09-29-2014, 09:52 PM by Sevenstitch.)
I'm thinking its either the last or second to last frame
the tar doesn't seem to loop back into position; it just kind of disappears at the bottom and the loop starts again, causing a stutter maybe try adding another frame or so at the end to make the loop a little more seamless great work though, otherwise, as always
10-02-2014, 12:09 AM
Okay, I think I may have fixed the problem with it. Also, I'm nearly done. Just have to finish the shine on the crystals.
Thanked by: Ton, Natis, Sevenstitch, Shade
10-02-2014, 08:46 PM
10-02-2014, 11:00 PM
it doesnt seem to loop correctly. i think one frame should be refined or added.
a couple of extra frames for the shines everywhere else should also be added to make it smoother
10-03-2014, 01:01 AM
Nice but the loop is off a bit. The -fluid- at the top noticeably jumps back to the first frame.
10-03-2014, 01:26 PM
I also think the vein pulses should be either ahead or behind the crystal pulses so they aren't perfectly synchronized. That, and I think the animation is too fast, overall.
10-05-2014, 11:58 AM
(10-05-2014, 11:19 AM)Lisnovski Wrote: Well... Thread hijack. Please make your own thread for your sprites. Splitting posts. EDIT: http://www.vg-resource.com/thread-25986.html |
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