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Nate's Little Mash Of Pixels(Need Crit)
#16
Well here's Another One.
I'll take your advice with ball Kirby. Thanks.
I'll keep playing with the shading to see if I can saturate it.
See if this is good.


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[Image: jcKgJbX.png]
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#17
There's a lot of pillowshading on the bottom of him.

If you haven't already, skimming through this could prove very beneficial.
http://www.vg-resource.com/thread-25474.html
[Image: 582217063e.png][Image: RWDCRik.png]


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#18
The shading is still badly banded, and I didn't mean to saturate just the shading, but the whole thing, although your colors actually have the right pink in them already, as I found while doing this:

[Image: MijLKkF.png]

I was able to cut out 10 colors from your palette, and made a much cleaner sprite. You'll also notice the shading follows the curve of the body a bit better. It still needs some work, but you see what I'm getting at, right?
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#19
Yeah, I noticed that too.
In the games Kirby has like, two colors in the actual circle, and more colors around the eyes?
I'm not sure but that seems to be how I remember it.
The feet also have some shading, and the left one (his right) in most games is one pixel shorter than the circle.
[Image: jcKgJbX.png]
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#20
This is another one I made.
It looks like the best so far but I dunno.
I only used like 5-6 palletes for it so That shouldn't be a problem.


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#21
I don't know if having the feet as perfect semicircles is a good idea. How about trying to round the bases of them a bit?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#22
I actually liked the colours used in the old palette. The hue shift made it more interesting.
[Image: sig.gif]
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#23
His right arm still looks kind of square, and now the top of it looks pinched, but the rest of it looks cleaner and clearer, especially the face. Good work.
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#24
Well Guys, This should be the best I've done.
It looks good, if I do say so myself.
Oh also I took your advice about the feet E-Man. Should Look good.


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[Image: jcKgJbX.png]
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#25
Where exactly is the light source? I would think the top right, but the shading on the forehead would say the opposite direction, so that's a bit confusing.
[Image: 582217063e.png][Image: RWDCRik.png]


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#26
TBH,  I didn't think of lightsource actually.
I'll work on that


EDIT:  Updated.

http://imgur.com/Ymrsawi

OMG It's YmrSawi!
[Image: jcKgJbX.png]
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#27
I'd also recommend some more AA. Your doing a lot better now, though-

EXAMPLEPLEPLE :

[Image: zwuq3eT.png]

(Also made the red blushes more visible but ih)
c e r t i f i e d   m e m e l o r d .
>> https://www.youtube.com/channel/UCM0jv_z...IciomDGEmQ << you should check this out
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#28
Nice work on the feet, but they seem disproportionate to the body. I think you should either make the feet bigger or the body smaller.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#29
Cool!
I updated my Kirby's Shading, And......
Tried an Experimental Walking animation.
Looks Good.
I haven't the foggiest idea why I didn't start Pixel art before.  It's kinda fun.


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#30
Few other things come to mind.

 The arm on the right needs to be lowered a very little bit, the foot on the left should be in front of Kirby, not beneath him like the other foot, and his left arm looks broken, as it's bending inward slightly. Other than those nitpicks, this has improved greatly compared to the original. Great work so far!

EDIT: Referring to the base pose, not the animation.
[Image: 582217063e.png][Image: RWDCRik.png]


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