12-24-2014, 03:49 PM
(This post was last modified: 12-24-2014, 06:06 PM by Kold-Virus.)
I finally found a DS model I've been looking for for ages thanks to the Tinke DS viewer. It's separated in a couple parts but I have access to them all, as well as her textures. I finally figured out how to extract the NSBMD files from the bin I extracted years ago.
Now the problem is importing it into 3DS max to finish modelling and rigging it for Super Smash Bros. Brawl.
I can view the meshes just fine in NSBMD and MKDS Track Modifier, but I cannot extract it to OBJ. When I do, I get an invisible mesh with fucked up vertices all over the place.
What am I doing wrong?
EDIT: Turns out I had to import them as Single Mesh. Works now!
Now the problem is importing it into 3DS max to finish modelling and rigging it for Super Smash Bros. Brawl.
I can view the meshes just fine in NSBMD and MKDS Track Modifier, but I cannot extract it to OBJ. When I do, I get an invisible mesh with fucked up vertices all over the place.
What am I doing wrong?
EDIT: Turns out I had to import them as Single Mesh. Works now!