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01-29-2015, 09:45 PM
I plan to use them for a fan project of mine, but I cannot for the life of me rip from a ACB file.
I'm able to rip the 5 or 6 AWB files, but they only contain the music or the "announce" files (when the Zeti taunt Sonic while he's chasing them) But I'd like her battle sounds (grunts and maybe cutscene voices)
Please, and thanks.
If you upload a sample or two I can have a look.
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That right there is some creepy stuff.
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02-02-2015, 10:47 AM
(This post was last modified: 02-02-2015, 11:22 AM by Nisto.)
I didn't come here so much for the Sonic music per se, got here from a post linking to this thread on hcs64 forums. Just wanted to say that I noticed one thing about the BGM names, specifically "sys_jingle_release_ng". There is one seemingly unused version of the music box theme in Silent Hill 2 as well with that same suffix (ng). I was just wondering if anyone here had any idea what it might stand for?
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Does this game have any New Game mode? Wondering if it could just be that..
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nice seeing you here TGE I might need your help on something
(01-30-2015, 09:55 AM)TGE Wrote: I already wrote some lousy scripts to extract the files a while ago ;p
http://puu.sh/fezdb.zip
ExtractAWB.bms to extract the AWB from the ACB file
AWB.bms to extract the AWB file
AWB_Padfix.bms to fix the extracted files
File format is Nintendo .DSP