Turns out the original post in this is completely incorrect, so I need to start from the beginning.
How would I combine multiple objects in 3ds max, and keep the rigging AND skin modifier intact? Resources on the internet are hard to find. And even if I did find my answer, I can't delete my own posts...
How would I combine multiple objects in 3ds max, and keep the rigging AND skin modifier intact? Resources on the internet are hard to find. And even if I did find my answer, I can't delete my own posts...