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(12-02-2019, 06:42 PM)SniperDragon32 Wrote: (12-02-2019, 01:37 PM)ninetalescommander Wrote: That reminds me; Does anyone here know how to rip the models from Sonic and All-Stars Racing Transformed?
i don't why though? this is for the olympics isn't it?
Ah yeah, for some reason I thought this thread for a general Sonic thread, my bad.
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(12-04-2019, 07:42 AM)ninetalescommander Wrote: (12-02-2019, 06:42 PM)SniperDragon32 Wrote: (12-02-2019, 01:37 PM)ninetalescommander Wrote: That reminds me; Does anyone here know how to rip the models from Sonic and All-Stars Racing Transformed?
i don't why though? this is for the olympics isn't it?
Ah yeah, for some reason I thought this thread for a general Sonic thread, my bad.
all good we just need to solve this to get these models working from the olympics
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05-30-2024, 05:09 AM
(This post was last modified: 05-30-2024, 05:10 AM by platinumb3rlitz.)
hey so i know this is a super old thread but i finally figured out the skl.pxd issue
all you have to do is rename the skl.pxd file to the same name as the .model file, use
this blender addon to import the .model file into blender, and you're golden (you can then export it to .fbx if you want, no need to convert the .model with external programs beforehand)
lil something i picked up from sonic frontiers modding