Hey Everyone!
It's been a long time since I posted anything, but I wanted to post some sprites and get some (hopefully constructive) criticism.
I had been PMing SmithyGCN a long while ago when I originally got this idea for a game, and he was giving me some pointers on animation for the main character. About a month into trying to make the main character's animations look good, I got buried with work responsibilities and didn't have much time to work on sprites. 6 months later, I'm back at it! But only one tiny detail... I lost the USB drive that I was using and it had all my work on it. Luckily, I still have the animations that I was throwing at Smithy, and I will post them here for C+C as well. But in the mean time, I decided to make some of the NPCs while I scavenge my house, car, work, and other whereabouts looking for this darn USB.
I have been working on the storyline and character designs throughout the months, so I guess I never really stopped 100%. I like where the story went, and am very pleased with it. That motivated me to hop back on this project.
EDIT: Found the USB! Hopefully that speeds some stuff up! Going the edit this post to make it more organized.
The design is supposed to be a futuristic/apocalyptic cowboy kind of deal.
I'm trying to make it stylized and have a 4 color limit (and I cheated and have been using the black outline) for the characters.
Characters:
"The Law"
(Main Character)
Concept(s): [1]
Sprite Sheet
Animations:
"The Dragon"
(Techy Character)
Concept(s) [1]
Sprite:
(Green Character)
Notes: Need to fix "Dragon Mask" readability.
"The Canon"
(Heavy Weapons Character)
Concept(s) [1]
Sprite:
(Purple Character)
Note: There is something that I don't like, and I can't figure it out. Maybe looks too manly? I didn't do a great job translating the concept design to the sprite.
Also too boring of a design? Perhaps redesign?
Anyway, that's is all I have right now. I'd love to hear everyone's feedback!
.
It's been a long time since I posted anything, but I wanted to post some sprites and get some (hopefully constructive) criticism.
I had been PMing SmithyGCN a long while ago when I originally got this idea for a game, and he was giving me some pointers on animation for the main character. About a month into trying to make the main character's animations look good, I got buried with work responsibilities and didn't have much time to work on sprites. 6 months later, I'm back at it! But only one tiny detail... I lost the USB drive that I was using and it had all my work on it. Luckily, I still have the animations that I was throwing at Smithy, and I will post them here for C+C as well. But in the mean time, I decided to make some of the NPCs while I scavenge my house, car, work, and other whereabouts looking for this darn USB.
I have been working on the storyline and character designs throughout the months, so I guess I never really stopped 100%. I like where the story went, and am very pleased with it. That motivated me to hop back on this project.
EDIT: Found the USB! Hopefully that speeds some stuff up! Going the edit this post to make it more organized.
The design is supposed to be a futuristic/apocalyptic cowboy kind of deal.
I'm trying to make it stylized and have a 4 color limit (and I cheated and have been using the black outline) for the characters.
Characters:
"The Law"
(Main Character)
Concept(s): [1]
Sprite Sheet
Animations:
"The Dragon"
(Techy Character)
Concept(s) [1]
Sprite:
(Green Character)
Notes: Need to fix "Dragon Mask" readability.
"The Canon"
(Heavy Weapons Character)
Concept(s) [1]
Sprite:
(Purple Character)
Note: There is something that I don't like, and I can't figure it out. Maybe looks too manly? I didn't do a great job translating the concept design to the sprite.
Also too boring of a design? Perhaps redesign?
Anyway, that's is all I have right now. I'd love to hear everyone's feedback!
.