09-06-2019, 05:57 PM
and I've wanted these sprites ripped for quite a while. Now that the game files are right there in front of me, they just need to be decrypted. However, I have no idea how to do that.
In the game's root folder, there are 40 .bin files, labeled GamedataXX.bin from 00 to 39. These are no doubt the save files. In the Data folder, there are 493 files, all with gibberish names and no filetype; likely encrypted, somehow. In the DataAddon folder, there are eight files, all with gibberish names and no filetype, and I am certain that these are the DLC files, containing the non-Beck and non-Gunvolt character data, and the modified enemy positions. I don't imagine there's some easy way to go about this, but I'm all ears, and out of ideas before even starting. I can send over any file anyone wants to look at, though.
In the game's root folder, there are 40 .bin files, labeled GamedataXX.bin from 00 to 39. These are no doubt the save files. In the Data folder, there are 493 files, all with gibberish names and no filetype; likely encrypted, somehow. In the DataAddon folder, there are eight files, all with gibberish names and no filetype, and I am certain that these are the DLC files, containing the non-Beck and non-Gunvolt character data, and the modified enemy positions. I don't imagine there's some easy way to go about this, but I'm all ears, and out of ideas before even starting. I can send over any file anyone wants to look at, though.