09-10-2015, 07:13 PM
A few months ago, i stumbled upon the github repo for the client of Pokemon Mystery Universe
I have since earlier today, dumped all the tiles.
But, there's many
I think ultimately, I'll try to rip the entire game worth of graphics but there's a LOT of stuff to sort through.
(and assuming the other assets are in same format as the tiles)
The first step of this is removing a bunch of redundant, blank tiles...
I need help for everything following this
The tiles are not sheeted, and since the dumps were batch-exported, I have no information to help identify/sort them.
I can only expect the other sprites will follow a similar trend.
The tiles folder contains 11 files of .tile extension, and dumped, this produces 11 folders, with THOUSANDS of png image files. Total size is about 32 megabytes
Needless to say, my work is cut-out for me.
So, someone PLEASE help!
I have since earlier today, dumped all the tiles.
But, there's many
I think ultimately, I'll try to rip the entire game worth of graphics but there's a LOT of stuff to sort through.
(and assuming the other assets are in same format as the tiles)
The first step of this is removing a bunch of redundant, blank tiles...
I need help for everything following this
The tiles are not sheeted, and since the dumps were batch-exported, I have no information to help identify/sort them.
I can only expect the other sprites will follow a similar trend.
The tiles folder contains 11 files of .tile extension, and dumped, this produces 11 folders, with THOUSANDS of png image files. Total size is about 32 megabytes
Needless to say, my work is cut-out for me.
So, someone PLEASE help!