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01-19-2016, 10:28 PM
(This post was last modified: 01-19-2016, 10:32 PM by x0_000.)
If you look at the
NES Mario sprites (which is what I assume you mean by classic), you'll see that his walking frames have 3 frames to them which cover the basic front to back motion I described earlier (I highlighted the motion in magenta):
They take advantage of the ambiguity between the front and back leg to save frames due to having no shading; you'd need at least twice as many frames if you made the front and back legs distinct.
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01-20-2016, 12:57 AM
(This post was last modified: 01-20-2016, 02:10 AM by SuperWarioWorld.)
Oh, no, I meant somethin' like SMB3 or SMAS SMB1. I could definitely make a walk cycle like that SMB1 cycle; I've understood, studied and recreated it a ton before. I don't have a real response to that right now; check back in a bit.
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I'd prefer to leave that second cycle as-is. For whatever reason, I actually rather like the jerky motion. In any case, it's being replaced; here's a new cycle:
It could use some cleaning up in certain areas but it's taken me long enough to get any results.
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That looks much better and smoother!