05-01-2016, 10:07 AM
(This post was last modified: 05-01-2016, 10:22 AM by Apprentice3d.)
Have downloaded some models/files from the site imported them to maya and exported them to unreal I have the mesh, physics asset , skeleton and animation file BUT when trying to do the animation the model remains static. Please help I am unsure how to go about this.
Anyone?
Anyone?