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The World Ends With You -Solo Remix- Help?
#1
Hey guys!

I am very new around here. Basically made an account just to post this thread.

Basically, I'm trying to figure out how to rip sound files (or voice clips, or anything) from TWEWY Solo Remix.

I've been looking around, and haven't found a way to get at the files so far. There was a thread for something similar, but that was about ripping background images.
I tried to get some info out of it, but the files which that person seemed to have didn't match up with mine, and most of the links in that thread are dead now.


I have gotten myself both the .apk and .ipa of the game, but failed to get anywhere.

Any and all help would be immensely appreciated!


Love,
Eevee
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#2
Use 7zip to extract the IPA
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#3
That's swell, but I still don't know how to use any of the files from it.

My best bet for the voicelines is in Raw\BGM, but those are .bytes files that I have no way of checking what's inside of, nor can I be sure if the files I'm looking for are among them.
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#4
Could you send a couple of these files? I think I remember some .bytes from a TWEWY game just being .ogg with a bunch of bytes added at the front.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#5
(09-17-2016, 07:14 PM)puggsoy Wrote: Could you send a couple of these files? I think I remember some .bytes from a TWEWY game just being .ogg with a bunch of bytes added at the front.

Hey, yeah, I remember you from the thread I originally stumbled upon! What a nice surprise to see you here. Smile

Here's a zip with the first few .bytes files in BGM. Thank you!!
https://mega.nz/#!RVFngQ5S!-qlj9LgxLXJzV...eexZcYkL94
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#6
Same script works:

Code:
# TWEWY: Solo Remix format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org

get NAME basename
string NAME += ".ogg"
get SIZE asize
math SIZE -= 0x120

log NAME 0x120 SIZE

Keep in mind that when submitting to The Sounds Resource we only allow voices and sound effects, not music. Hopefully this should work for all kinds of audio.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#7
(09-17-2016, 08:47 PM)puggsoy Wrote: Same script works:

Code:
# TWEWY: Solo Remix format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org

get NAME basename
string NAME += ".ogg"
get SIZE asize
math SIZE -= 0x120

log NAME 0x120 SIZE

Keep in mind that when submitting to The Sounds Resource we only allow voices and sound effects, not music. Hopefully this should work for all kinds of audio.

Thank you very much for the help! The script worked perfectly, but there don't seen to be any voice clips in them at all.

I'm honestly a little confused as to where they could be now. There are a lot of files that I don't know how to open, extract, or interact with, really.
My best guess for th voice lines could be in are the "level[number]" files (which don't have any extension) or the "sharedassets[number].assets" files.

I can send you some examples of the two, but for now I'm back to square one it seems.
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#8
They're probably in the .assets files. The extensionless level files usually don't contain resources, to my knowledge.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#9
oh if theyre unity .assets files you can open those with Unity Studio lol. You can get it here:
https://github.com/RaduMC/UnityStudio
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#10
Heart 
(09-18-2016, 08:31 AM)Anex Wrote: oh if theyre unity .assets files you can open those with Unity Studio lol. You can ge tit here:
https://github.com/RaduMC/UnityStudio

Thank you so much!! I Actually found all the voice clips inside resources.assets, along with a bunch of other things!

This helped a whole lot!!
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#11
Alright.

I know Double Posting is not something you should do in any forum, but I noticed something strange.

During the extraction from resources.assets through Unity Studio, some sound files get cut off slightly at the start and/or end.
I've tried loading the file into Unity Studio from scratch, as well as tried to convert it multiple times. All with the same result.

I'm wondering if there's a known fix for it at all?

Again, sorry for the double post.

EDIT 11/24:
As it turns out, while the voice files clip when played with VLC media player, they are complete when opened in audacity.
I have no idea why.
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#12
(09-19-2016, 04:20 AM)Eivuiee Wrote: Alright.

I know Double Posting is not something you should do in any forum, but I noticed something strange.

During the extraction from resources.assets through Unity Studio, some sound files get cut off slightly at the start and/or end.
I've tried loading the file into Unity Studio from scratch, as well as tried to convert it multiple times. All with the same result.

I'm wondering if there's a known fix for it at all?

Again, sorry for the double post.

EDIT 11/24:
As it turns out, while the voice files clip when played with VLC media player, they are complete when opened in audacity.
I have no idea why.

Hello there,

could you please help me out to extract the files of TWEWY also because i ave been trying for hours and still couldn't figure it out Sad
I know I can download them from anywhere but I want the file extracted quality and some bgm are not included in the cd so please help me
if you ave it uploaded already send me the link please Smile

Thank you very much.
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