12-16-2016, 11:54 AM
So I'm in the middle of ripping sprites from the DOS version of First Samurai. I read in another thread that the sprites for most DOS games are found in the folder that the game is in, and it seems that the thread is right: the sprites for First Samurai are stored in .BIN files. I'm able to view the sprites just fine in TiledGGD, but I'm having trouble trying to locate the correct palettes.
Could someone who's more tech-savvy with TiledGGD (and DOS games) help me figure out which one of the game files is the palette? Or at the very least help me adjust TiledGGD's vanilla palette to not include so much black and repeated colors? I acquired First Samurai from here, and in case you're wondering, the sprites are located in the .BIN files that start with "SSPR".
Could someone who's more tech-savvy with TiledGGD (and DOS games) help me figure out which one of the game files is the palette? Or at the very least help me adjust TiledGGD's vanilla palette to not include so much black and repeated colors? I acquired First Samurai from here, and in case you're wondering, the sprites are located in the .BIN files that start with "SSPR".