05-06-2017, 08:27 PM
So, I'm trying to rip the model and textures of a certain character in Amiibo festival so I can then take that model and make a mod of them in a different game, but I'm not really sure what I'm doing as I'm new to ripping models. I searched around and decided that the best course of action would be to use the ddd program to dump the contents of my Amiibo Festival disc so I could actually get to some form of the model and I just ended up with a bunch of .bin files.
So...yeah is there anyway to open or convert Wii U .bin files to a standard type of model file that Blender can read, and if so could someone help explain how to me?
So...yeah is there anyway to open or convert Wii U .bin files to a standard type of model file that Blender can read, and if so could someone help explain how to me?