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06-03-2017, 03:09 PM
Considering RPCS3 can play Heavy Rain now I figured I'd download it and give it a shot, the game works fine but the real reason I even bothered was for the game's models. Alas, GLXtractor and the other plethora of tools couldn't do anything about it.
Is there any sort of tool out there that can hook OpenGL 4.3 x64, for the sake of dumping geometry?
Or, is there any sort of tool that can hook Vulkan or DirectX12 for the sake of dumping geometry?
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Do the bowser!
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Or maybe 3DVia Printscreen ?
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06-10-2017, 10:14 AM
(This post was last modified: 06-10-2017, 10:15 AM by auxfox.)
(06-09-2017, 10:35 AM)andreelikesplantsvszombies Wrote: You can try ninjaripper.
it just makes the program crash and only works with dx11 at most, not dx12
(06-09-2017, 11:04 AM)iyenal Wrote: Or maybe 3DVia Printscreen ?
doesn't work
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06-11-2017, 10:03 AM
(This post was last modified: 06-11-2017, 10:04 AM by Doronetty.)
I think the best idea is to contact with researchers of RPCS3 and ask them for built-in 3D ripper into graphic plug-in!
P.S: And not only RPCS3, but Xenia and the other console emulators authors too! We can write common petition about this request at last.
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I posted about it on their forums but it requires that the posts get approve and my post was not approved
A post exists on their github about the topic but they said something like "ripping models is illegal, isn't it?"