05-20-2021, 06:33 AM
(This post was last modified: 05-20-2021, 06:52 AM by JetTheFox96.)
I know for a fact he is in stg60 or stg60_obj, and stg61 and stg61_obj folders but I cant put my finger on it, his textures were inside the stg60 folder.
Please tell me how I can get Sinbad, he is an unrigged pre-posed model which I need for re-posing. If you want the .gno files they are in the link down below.
Oh yeah, josh98, I know for a fact you had experience in ripping SatSR (Sonic and the Secret Rings) and if i am pretty sure, a few other games so if you can could you help me out here? It would be appreciated
Here are the .gno files (NOTE: I left some .dae files in there but do not worry lol) -- https://mega.nz/file/BexSkYRC#DQGUsG9K0S...7k8q-fgKp0xSkYRC
Decryption Key --- DQGUsG9K0S36cPCVfqFLBAsTo4TtNIS3V7k8q-fgKp0
I hope you take some time to help me with this, anyway if you have any answers please feel free to comment below!
Please tell me how I can get Sinbad, he is an unrigged pre-posed model which I need for re-posing. If you want the .gno files they are in the link down below.
Oh yeah, josh98, I know for a fact you had experience in ripping SatSR (Sonic and the Secret Rings) and if i am pretty sure, a few other games so if you can could you help me out here? It would be appreciated
Here are the .gno files (NOTE: I left some .dae files in there but do not worry lol) -- https://mega.nz/file/BexSkYRC#DQGUsG9K0S...7k8q-fgKp0xSkYRC
Decryption Key --- DQGUsG9K0S36cPCVfqFLBAsTo4TtNIS3V7k8q-fgKp0
I hope you take some time to help me with this, anyway if you have any answers please feel free to comment below!