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11-21-2024, 11:29 PM
Hello, i'm new here and i'm trying to extract the sprites and voicelines from the DS version of The Simpsons Game. I unpacked the rom file and found out that pretty much everything (aside from the cutscene videos) are located inside the "rom.bin" file:
I tried looking for a tool or script but wasn't able to find anything at all to extract the contents inside the file, and came here hoping if somebody would be able to help me.
Thanks,
Posts: 91
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(11-21-2024, 11:29 PM)Noiser Wrote: Hello, i'm new here and i'm trying to extract the sprites and voicelines from the DS version of The Simpsons Game. I unpacked the rom file and found out that pretty much everything (aside from the cutscene videos) are located inside the "rom.bin" file:
I tried looking for a tool or script but wasn't able to find anything at all to extract the contents inside the file, and came here hoping if somebody would be able to help me.
Thanks,
Use Melon ds to screen capture the models:
https://www.mediafire.com/file/doye5eqtg...s.zip/file
I think you screenshot the game and the model will be in the folder with the game. After, you screenshot the model. Import the .py file I included in the zip to install to blender. You will need the addon to import the melon ds model rips mainly to fix uv mapping. Once, you load the model. You can export , clean up any mesh you dont want, or use the cats plugin to merge all textures into one. If you plan on using the model rips for mods.
Doing the it the way you were is kinda outdated and wont work for all video games. It's just so much easier to screen rip the model with melon ds. Than use mario kart last course editor to find any missing textures. Than export them as png files.
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Joined: Jul 2024
(11-26-2024, 12:10 PM)dionn1993 Wrote: Use Melon ds to screen capture the models: https://www.mediafire.com/file/doye5eqtg...s.zip/file
I think you screenshot the game and the model will be in the folder with the game. After, you screenshot the model. Import the .py file I included in the zip to install to blender. You will need the addon to import the melon ds model rips mainly to fix uv mapping. Once, you load the model. You can export , clean up any mesh you dont want, or use the cats plugin to merge all textures into one. If you plan on using the model rips for mods.
Doing the it the way you were is kinda outdated and wont work for all video games. It's just so much easier to screen rip the model with melon ds. Than use mario kart last course editor to find any missing textures. Than export them as png files.
But the game doesn't use 3D models, it's all sprites.