11-30-2017, 03:42 PM
(This post was last modified: 11-30-2017, 03:42 PM by octolingone.)
This is what they said:
Finally! I figured out the password for the 7z files. The password is "cosgo".
It works on opening 7z from PC client, so I am able to extract models from Heroes Evolved on PC.
But, when I try to open the 7z from Android client, it works but the winrar says that the archive is corrupted so no files were shown. Maybe what's wrong is I used the wrong decrypt software for Heroes Evolved.
The obb files are .nifs file (I checked it with Hex Editor), so I used a software called quickBMS that can extract and decompress any game archive which extension has been decrypted. I used Monster Hunter nifs script because the extension Monster Hunter use to archive their game files is same as Heroes Evolved (nifs).
I don't think using that script is correct, so you probably have to ask someone from their forum (zenhax.com) to make a new script for decompress Heroes Evolved files.
If you open a file with Hex Editor, the first row of hex line will show the actual extension name. This method is used to determine an unknown extension files (like .dat).
So I did the same thing with the obb. The first row says "nifs". Means that Heroes Evolved archive is encrypted with nifs extension.
OK. That's what all I got.
Finally! I figured out the password for the 7z files. The password is "cosgo".
It works on opening 7z from PC client, so I am able to extract models from Heroes Evolved on PC.
But, when I try to open the 7z from Android client, it works but the winrar says that the archive is corrupted so no files were shown. Maybe what's wrong is I used the wrong decrypt software for Heroes Evolved.
The obb files are .nifs file (I checked it with Hex Editor), so I used a software called quickBMS that can extract and decompress any game archive which extension has been decrypted. I used Monster Hunter nifs script because the extension Monster Hunter use to archive their game files is same as Heroes Evolved (nifs).
I don't think using that script is correct, so you probably have to ask someone from their forum (zenhax.com) to make a new script for decompress Heroes Evolved files.
If you open a file with Hex Editor, the first row of hex line will show the actual extension name. This method is used to determine an unknown extension files (like .dat).
So I did the same thing with the obb. The first row says "nifs". Means that Heroes Evolved archive is encrypted with nifs extension.
OK. That's what all I got.