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#1
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Howdy, I have visited this site for a remarkable amount of years now and have never thought of making account on here since I didn't know how to rip and felt I couldn't really contribute anything. But recently, I have gotten very interested in dissecting games and finding stuff that hasn't been publicly archived yet and have already self taught myself to rip sound files from PS2 games.

so yeah, i'm here now :p

Btw what makes something worthy of being added to Spriters Resource, Models Resource, etc? I'm quite curious.
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#2
Welcome! A lot of people here never rip anything, it's definitely not a requirement Tongue But it's nice to hear that you've joined after learning a bit!

(05-24-2018, 07:19 AM)Detour Wrote: Btw what makes something worthy of being added to Spriters Resource, Models Resource, etc? I'm quite curious.

The best examples are what are already on the sites. The different sites have different guidelines but the general rule of thumb is that the rips should be of the highest quality possible, as complete as possible (no missing frames of sprites or incomplete sets of sounds), and organised in a sensible manner.

The wiki has a page for general things that applies to all sites, with links to site-specific pages too. They aren't all complete but the Sounds Resource one should be sufficient.

Regardless, all submissions are moderated by staff before being publicly available on the site. This means that it can take a while before they get done (the Sounds Resource queue in particular is very long), but we do get around to everything. If your submission has something wrong with it, it will be rejected but we will do our best to explain why and how you can improve it before re-submitting Smile
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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