06-07-2018, 03:55 PM
How are the sprites stored in the ROMs? Is it like Gen I? The final versions of Gen II? Or is it its own thing? Does the compression method of the Pokemon/Trainers sprites differ from Gen I or the final Gen II? Do we know yet?
Note: I'm not actually trying to rip any sprites, but this section seemed the most appropriate for this question.
Note: I'm not actually trying to rip any sprites, but this section seemed the most appropriate for this question.