12-28-2008, 11:35 AM
A Mario sheet I'm working on. Please leave constructive criticism.
Custom Mario
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12-28-2008, 11:35 AM
A Mario sheet I'm working on. Please leave constructive criticism.
12-28-2008, 11:54 AM
The shading looks... okay, but the lineart needs work. The basic shape of Mario's head looks a bit... awkward, plus it seems when he walks his legs get longer and arms get shorter. Also, he seems to get skinnier as he walks. The legs should also be spread out a few pixels.
Thanks Colton, I was never good at animation. Ok, I made the arms and legs stay the same length and also made the back of is head different; hoping that would make it better.
12-28-2008, 01:35 PM
It's okay. We all start out, we all get better. On the walking animations, I suggest you don't make the legs grow/arms shrink, and you spread the legs out a bit further too.
12-28-2008, 03:17 PM
Seriously, the head needs to be a LOT fatter and the nose needs to come out more. It's too square and blocky...
12-28-2008, 05:52 PM
Ok, head = fatter, nose = better position
The shading is very poor, and the animation needs serious work. Work on the colors, and establish a direct lightsource. But it is an improvement at least.
1,000 POSTS!
12-28-2008, 07:27 PM
Don't work on color until you get the lineart down. It does look much better than before, but it still looks weird. Perhaps his head is too tall, and I think the nose should be bigger, maybe...
12-28-2008, 10:58 PM
Mario's belly is too flat, it should be at least a little rounder, same with Luigi.
12-29-2008, 06:46 AM
If he were real, he would topple over.
12-29-2008, 11:39 AM
OK, Belly = Rounder, Head = Shorter. Toppling = What?
12-29-2008, 12:36 PM
There is almost no change, start out with fixing the shape first. It looks pillowed so I'd establish a lightsource coming from the top right corner. Then use more interesting colors.
OK, I will go to work again. Also which part do you mean when you say there is almost no change? Colors = Better. Light source was already established.
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