11-19-2018, 03:45 PM
Hi all, thanks to the user FabDelb, I was recently able to get my hands on the textures for Pokemon Let's Go but upon checking the texture files, I've discovered that there are multiple textures for 1 mesh.
As an example, let's use Ninetales; This Pokemon has the following textures for it's body Mesh;
pm0038_00_bodya_amb
pm0038_00_bodya_col
pm0038_00_bodya_sdw
Obviously these textures have a purpose but my question is how do I go about apply these textures to the model? If you want a preview to what these textures look like, I've included them in this post as an Imgur link.
https://imgur.com/a/XLmgZTS
Any assistance would be appreciated, cheers.
-Chris
As an example, let's use Ninetales; This Pokemon has the following textures for it's body Mesh;
pm0038_00_bodya_amb
pm0038_00_bodya_col
pm0038_00_bodya_sdw
Obviously these textures have a purpose but my question is how do I go about apply these textures to the model? If you want a preview to what these textures look like, I've included them in this post as an Imgur link.
https://imgur.com/a/XLmgZTS
Any assistance would be appreciated, cheers.
-Chris