03-08-2016, 06:57 PM
Awesome to see, though you missed Mona's new sprites.
Shovel Knight .ANB File Format
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03-08-2016, 06:57 PM
Awesome to see, though you missed Mona's new sprites.
03-08-2016, 08:48 PM
03-08-2016, 08:50 PM
(03-08-2016, 06:01 PM)Daxar Wrote: I currently don't have access to an Xbox or Wii U. If someone does and sends me some .pak files to extract, I definitely can. As it stands, I'm unable to.I have a Wii U with Shovel Knight on it, how do I get my hands on the .pak-files?
03-08-2016, 10:50 PM
(03-08-2016, 06:57 PM)Carpaccio Wrote: Awesome to see, though you missed Mona's new sprites. Which ones are those? I haven't played the game. Would they be NPC sprites or enemy sprites, or what? (03-08-2016, 08:50 PM)Davy Jones Wrote: I have a Wii U with Shovel Knight on it, how do I get my hands on the .pak-files? That would be a question for Google, I think. I sure dunno.
03-08-2016, 11:05 PM
Oh, NPC sprites I believe.
06-08-2016, 04:11 PM
(This post was last modified: 06-08-2016, 04:14 PM by ghostpotato.)
Seems they changed the .anb format again. I have the 3DS version. I tried ripping the new sprites added by the 2.1 update for the SK amiibo (new relics etc.). Getting the .anb's out of the .pak's works fine. But when I try getting stuff out of the .anb's, I get glitchy messes for everything. All of it. Even old sprites. I tried both the new and old .anb decompressers. I can upload the 3DS's .pak files if you want to take a look (the files I have are from 2.2 FYI. The 3DS / Wii U versions both don't have the 2.2.1 update yet).
EDIT: The 3DS's 2.0 files worked just fine when I tried them before.
05-22-2017, 10:14 PM
(This post was last modified: 05-22-2017, 10:14 PM by Some_Guy.
Edit Reason: To make a sprite mod
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(05-31-2015, 08:54 PM)Daxar Wrote: @Carpaccio: Yep, thanks! If you don't mind me asking, I was just wondering. How exactly do you extract the .anb files from Shovel Knight? I want to start modding the game and that's the last step I need on how to make a sprite mod.
06-01-2017, 02:33 PM
Hey hey, sorry to bump an old topic, but I was wondering if one would share the method to rip things from the PC version of Shovel Knight? I want to get the Specter of Torment sprites.
Thanked by: Garamonde
07-08-2017, 01:44 PM
Just tried with the latest PC version of Treasure Trove and The latest SKDecompress, looks to be working fine for me. I don't know much about the 3DS version, I'm afraid; they may have changed the format slightly for the console.
07-10-2017, 03:11 PM
(This post was last modified: 07-10-2017, 03:12 PM by ghostpotato.)
I haven't used the new SKDecompress yet. I'll try that on the 3DS's files.
07-16-2018, 11:48 AM
sorry to bump an old topic , how to unpack anb file?
11-30-2018, 04:23 PM
Sorry to bump this again, but how do you rip the tilesets from the .ltb files?
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